Discover space like never before


Experience the challenges that humankind will face in the space domain with the ground-breaking VR experience: S.T.A.R.S. VR.

The Spaceflight Training and Research Simulator, or S.T.A.R.S. VR, uses virtual reality technology to provide users with hands-on experience of what operating in space will be like in the near-future.

Why Play S.T.A.R.S. VR?

Experience unique mechanics inspired by the real challenges that we will face as we protect and secure the space domain.

Discover what it takes to survive in one of the most hostile environments known to humanity: outer space.

Immerse yourself in a story grounded in real science, created by award-winning Hollywood writers & producers.

Learn about deep space exploration with game based learning features designed in partnership with leading educators.


S.T.A.R.S. VR - Delta Lift off

The journey begins with Delta Lift Off, a narrative-driven experience created by an award-winning crew of writers, producers, and directors, with support from space industry professionals and the Space Force Association.

Embark on an emergency rescue mission to the Lunar Gateway station, a high-stakes operation with real-life challenges.
You will be guided by your ground team and Luna, a cutting-edge artificial intelligence designed to help you complete your mission. There are no monsters or aliens to contend with, but space has its own unique obstacles that you will need to overcome.


The Space Force Association has partnered with S.T.A.R.S. VR to provide deep industry guidance about the realities facing the Space Domain now, and in the near future.
The partnership will enable both the S.T.A.R.S. VR team, and the Space Force Association, to educate, entertain, and inform people about the essential work that space industry professionals around the globe and undertaking to explore, secure, and develop the Space Domain.

S.T.A.R.S. VR: More than a game

Defend humanity's future

With realistic space scenarios

The S.T.A.R.S. VR experience is designed with input from real space industry professionals, providing a fun, authentic experience.

Learn about space travel

Using game based learning

S.T.A.R.S. VR is designed in partnership with educators and space industry specialists, merging real science with engaging gameplay.

A unique space experience

Built for VR

The S.T.A.R.S. VR experience is built from the ground-up for VR, and takes advantage of the latest VR hardware and Unity features to create an out of this world experience.

Help build S.T.A.R.S. VR

Join our crowdfunding campaign

The S.T.A.R.S. project is supported by Incubara Capital Corporation, who are spearheading the game’s fundraising efforts, and you have an opportunity to be part of this journey from day one.

We have embarked a Regulation A+ crowdfunding campaign, which will give the S.T.A.R.S. team the resources it needs to build a game that could redefine the way we look at Virtual Reality.

To learn how you can participate, just watch the video below, and Luna will walk you through the entire process.


The S.T.A.R.S. Crew

The team behind S.T.A.R.S. VR is made up of talent from the film, video game, and entertainment industries, supported by expert consultants in tech, education, and military sectors.

Dave Senior Jr.

Creative Director

Caitlin Garvey

Narrative Director

Cynthia Preston


Jason Walsh

Executive Producer

George Paige

Executive Producer

Colonel William A. Woolf, USAF (Ret)

Executive Producer

Alina Mitchell

Senior Director of Education

Michael Okuda

Technical Consultant

Judith Reeves-Stevens

Technical Consultant

Garfield Reeves-Stevens

Technical Consultant

Chelsea O’Hara

Lead Developer

Alejandro Anguizola

Lead Game Designer

Alexandria Stone


Saul Bowden

VR Marketing Consultant

Dustin Boyce

Technical Director

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