Experience space like never before

S.T.A.R.S. VR - Delta Liftoff

Experience the challenges that real astronauts will face in the near-future with the ground-breaking VR experience: S.T.A.R.S. VR.

The Spaceflight Training and Research Simulator, or S.T.A.R.S. VR, uses virtual reality to provide users with hands-on experience of what space travel will actually be like in the next twenty years. The journey begins with Delta Liftoff, a narrative driven experience created by award-winning writers, supported by real space industry professionals.

Why Play S.T.A.R.S. VR?

Experience unique mechanics inspired by the real challenges that future exploreres will face.

No monsters, no aliens, just you and the hostile environment of space, discover if you have what it takes.

Discover a deep narrative grounded in hard science, written by our award-winning writer Caitlin Garvey.

Help save the Luna Gateway Station, humanity’s first step to exploring our solar system.

ABOUT THE PROJECT

S.T.A.R.S. VIRTUAL REALITY

You begin your journey as a S.T.A.R.S. cadet, thrust into a life or death mission with serious consequences. disaster has struck the Luna Gateway Station, and it’s your job to get out there, find out what’s happened, and save humanity’s best hope at exploring our solar system.
 
During your journey, you will be guided by your ground team, and Luna, a cutting edge artificial intelligence specifically designed to help you complete your objectives. There are no monsters or aliens to contend with, but space brings its own unique challenges that the player will need to overcome.

The S.T.A.R.S. VR team includes award-winning writers, producers, and directors, with significant support from real space industry professionals, including the Space Force Association.

S.T.A.R.S. VR: More than a game

Defend Mankind's future

With realistic space scenarios

The S.T.A.R.S. VR experience is designed with input from real space industry professionals

Learn about space travel

With a hard Science Fiction story

Every aspect of S.T.A.R.S. VR is grounded in real science, without compromising gameplay

A unique space experience

Built for VR

The S.T.A.R.S. VR experience is built from the ground-up for VR, and takes advantage of the latest innovations

Help build S.T.A.R.S. VR

Join our crowdfunding campaign

The S.T.A.R.S. project is supported by Incubara Capital Corporation, who are spearheading the game’s fundraising efforts, and you have an opportunity to be part of this journey from day one.

We have embarked a Regulation A+ crowdfunding campaign, which will give the S.T.A.R.S. team the resources it needs to build a game that could redefine the way we look at Virtual Reality.

To learn how you can participate, just watch the video below, and Luna will walk you through the entire process.

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Keep me in the loop

For your opportunity to get involved with the next big piece of virtual-reality IP, or to learn more about the S.T.A.R.S. VR project, send us your email today.


    S.T.A.R.S. Crew

    The team behind S.T.A.R.S. VR is made up of talent from the film, video game, and entertainment industries, supported by expert consultants in tech, education, and military sectors.

    Dave Senior Jr.

    Creative Director

    Caitlin Garvey

    Narrative Director

    Cynthia Preston

    Director & Producer

    Jason Walsh

    Executive Producer

    George Paige

    Executive Producer

    Colonel William A. Woolf, USAF (Ret)

    Executive Producer

    Alina Mitchell

    Senior Director of Education

    Michael Okuda

    Technical Consultant

    Judith Reeves-Stevens

    Technical Consultant

    Garfield Reeves-Stevens

    Technical Consultant

    Alejandro Anguizola

    Lead Game Designer

    Alexandria Stone

    Business Development Consultant

    Saul Bowden

    VR Marketing Consultant

    Stay In Touch!

    Learn more about the S.T.A.R.S. project and keep up to date with the latest developments by signing up to our newsletter.

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