A boundless frontier awaits!

Step into the future of space travel with S.T.A.R.S. VR, an out-of-this-world virtual-reality experience. When an emergency situation arises on the Lunar Gateway Platform orbiting the Moon, Space Force Mission Control sends its best Guardian– you! Board a state-of-the-art spacecraft and embark on a time-critical mission bound for humankind’s orbiting lunar outpost.

With guidance from Mission Control, you’ll navigate the challenges of a realistic space capsule launch sequence. Experience a thrilling narrative adventure with additional challenge modes designed to allow you to show off your spacecraft operation skills.


Produced in collaboration with expert technical consultants and space industry partners; S.T.A.R.S. VR is a virtual-reality application designed to inspire the next generation of space explorers and enthusiasts. This awe-inspiring virtual-reality experience contains:

  • An engaging narrative adventure
  • Integrated educational content
  • Game mechanics based on real-life physics
  • Original music score and sound design
  • Multiple game modes

S.T.A.R.S. VR is developed in partnership with the Space Force Association, an “independent non-profit organization that serves as a professional military association, space advocacy group, and space education association for the United States Space Force and space professionals at large.”

This project represents a unique opportunity to demonstrate what the future of spaceflight will look like, and why it’s so vital to have military and private industry cooperation in space.

 S.T.A.R.S. VR will showcase what is possible for humankind in the space domain and bring the real-world final frontier into homes and classrooms around the world.

S.T.A.R.S. For Education

The S.T.A.R.S. VR experience educates as well as entertains. By incorporating Next Generation Science Standards and scaffolding gameplay difficulty levels, students in schools and at home will learn about space and science. S.T.A.R.S. VR includes accurate astronomy, applied mathematics, biology, chemistry, anatomy, and orbital mechanics.

The science curriculum incorporates real-world application and demonstrates the important role that the Space Force plays in humankind’s future in space. This immersive experience will kindle a lifelong love of adventure, learning, and many different branches of science.

S.T.A.R.S. For Investors

Fundraising Coming Soon

S.T.A.R.S. VR is a unique opportunity for investors to get in on the ground floor of a unique piece of virtual-reality IP.  The project is expected to significantly outperform in the virtual-reality content space, and provide the foundation for a number of additional games, immersive applications, and educational tools.

The S.T.A.R.S. IP provides investors with exposure to some key sectors:

Military Training Sector:
$15.45 billion USD
Education Sector:
$77.23 billion USD
VR Gaming Sector:
$53.44 billion USD

For your opportunity to get involved with the next big piece of virtual-reality IP, or to learn more about the S.T.A.R.S. VR project, send us your email today.

    S.T.A.R.S. Crew

    The team behind S.T.A.R.S. VR is made up of talent from the film, video game, and entertainment industries, supported by expert consultants in tech, education, and military sectors.

    Dave Senior Jr.

    Creative Director

    Caitlin Garvey

    Narrative Director

    Cynthia Preston

    Director & Producer

    Jason Walsh

    Executive Producer

    George Paige

    Executive Producer

    Colonel William A. Woolf, USAF (Ret)

    Executive Producer

    Alina Mitchell

    Senior Director of Education

    Michael Okuda

    Technical Consultant

    Judith Reeves-Stevens

    Technical Consultant

    Garfield Reeves-Stevens

    Technical Consultant

    Alejandro Anguizola

    Lead Game Designer

    Alexandria Stone

    Business Development Consultant

    Saul Bowden

    VR Marketing Consultant

    Stay In Touch!

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